Dwarves are small and stocky humanoids, resembling small humans. They are hardworking creatures, often becoming incredibly rich, living in large underground cities. In the modern world of Arkelon, Dwarves are considered as the technological leaders of the world, developing a lot of new technologies and exporting them all over the world. They are masters at crafting weapons, armors and vehicles, although they also dabble in jewelry and golem creation. Dwarves where the first race to discover arcana in an old ruin in the northern part of the world, quickly starting to experiment on it. They are behind a lot of the technological progress made following that discovery, and where the first to reach Arkelon's moon, Phos, during the space race between them, Dragonkins and Humans.
Dwarves are especially conservative of their own culture, rites and fashion, making them a somewhat
secretive race. They keep extensive records of their history, and decorate their cities with large frescoes
representing their heroes and their past. Although they know how to harness the volatile arcana, they don't have
a particular affinity with magic, preferring to go towards more martial or religious endeavors. With the world's
evolution, some Dwarves left their people to join other races, leaving their underground cities for the surface. As
they did so, they shared some of Dwarven knowledge regarding their culture, making them at odds with their
Ice Dwarves evolved from their Mountain counterpart when they settled
in a small underground village in the cold north of the world, following the discovery of an alien city, and a rare resource called Natrium. This resource, coming from a large asteroid, and being one of the most resilient materials, was at the center of their economy for centuries.
In the modern world, Natrium is harvested on other worlds, but Ice Dwarves still hold a very large part of that market, making them extremely wealthy. Since they are still one of the rare nations able to smelt and craft with Natrium, they are still very sought after for their talent. They adapted to the cold by having flatter faces and stockier bodies. With the many dangers of the north, they are masters at creating traps and ranged weapons.
Mountain Dwarves live in large underground cities. They are quite widespread around the world, living in hot and warm climates alike. Their economy is built around technology, precious materials and weaponsmithing.
Mountain Dwarves are especially conservative of their customs, and keep extensive records of their history, discoveries and creations. Mountain Dwarves like to sell and not to share, making them exceptionally greedy, but also very wealthy as a nation.
Surface Dwarves live on the edge of their own society, preferring the company of other races. They tend to share their extensive knowledge of crafting and technology with the world, making them at odds with other types of Dwarves, which are very protective of their techniques.
Although they left their people, they are still quite conservative about their style and fashion, still inspiring themselves from their civilization. They are master mechanics, and they develop a lot of vehicles. Since they left their own and live above ground, they lost their ability to see in darkness, replacing it with sharp diplomatic skills.